2026-11-03★★★★☆
4/5
A little bit monotonous, but I appreciate that its a solid dungeon crawler with unique lore. The game knows what it is.
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Grim Tides – Old School RPG brings the soul of tabletop gaming to your phone in a story-rich turn-based RPG and dungeon crawler with roguelike elements. Download Grim Tides – Old School RPG APK Free to build your character and set out across a strange and dangerous archipelago where every decision shapes the journey. This single-player adventure is made for players who enjoy deep stories, tactical combat, and the slow tension of a roguelike run.
The game unfolds in a tropical world of magic, mysteries, and ancient secrets, told through immersive text-based storytelling. Every choice carries weight, and the experience draws inspiration from tabletop classics such as Dungeons and Dragons (DnD) and Pathfinder, so fans of those games will feel at home. As the Dark closes in, your own mind becomes your worst enemy, and survival depends on the calls you make.
The Grim Tides APK for Android packs its tabletop spirit into systems that reward planning and patience. Each part of the game connects to the next, from the character you build to the ship you sail and the dungeons you clear.
– Strategic turn-based combat: master tactical battles against deadly enemies and challenging bosses, where every encounter could be your last and every choice carries weight.
– Deep character customization: choose from 7 distinct backgrounds and 50+ gameplay-changing perks, then shape your playstyle with weapons, armor, accessories, and consumables you loot and craft.
– Captain your own ship: recruit crew, manage resources, and navigate treacherous tropical waters while you hunt bounties, complete quests, and uncover secrets scattered across the islands.
– Play your way: four difficulty levels and deep customization options let you play in quick sessions or lose yourself for hours, with optional permadeath for extra challenge and no internet connection required.
– Fair and respectful design: there are no lootboxes, no energy timers, and no predatory monetization, just a complete RPG with optional and unobtrusive ads that can be removed forever with one purchase.
Grim Tides is a standalone prequel to Grim Quest and Grim Omens, and it opens the door to a mind-bending dark fantasy universe that spans 3 standalone games. You can pick your flair and start here with no prior experience needed, since each game stands on its own.
Set sail into the Southern Isles and test your nerve against the Dark in this offline dungeon crawler RPG. Androidru.com Android App Store is the best and safest APK downloader in 2027, so get the game there and start your voyage today.
a96587159d6184d5...1effcfSafety starts with understanding how developers collect and share your data. Data privacy and security practices may vary based on your use, region, and age. The developer provided this information and may update it over time.
The developer reports data sharing with third parties.
Data collected: None reported
✓ No virus✓ No spyware✓ No malware✓ No trojan
01e7be7a0dfd2ee6e7b8e41dd456661331127dde896774b90512a6d333211033
a96587159d6184d5a59f2e5a37656587fc9f3de337af454b228bff144c1effcf
Version 1.12.6 · 138.0 MB · APK
SHA-256 01e7be7a0dfd2ee6e7b8e41dd456661331127dde896774b90512a6d333211033
Signer a96587159d6184d5a59f2e5a37656587fc9f3de337af454b228bff144c1effcf
Architecture arm64-v8a
28,653 ratings
28,653 ratings on AndroidRU. 3,095 written reviews on AndroidRU, 176 shown below. Their honest reviews of this app.
A little bit monotonous, but I appreciate that its a solid dungeon crawler with unique lore. The game knows what it is.
Been playing this game since 2021 and the early release of Grim Quest and so much has changed and still it is great. I'd like to propose a suggestion, can we have an option in the settings where we can choose automatic light theme and dark theme depending on the time of the day? For example when it's morning, it's automatically light theme, when it hits 6pm, it automatically switches to a dark theme. Thank you
Amazing. Worth paying for no ads
Extremely repetitive, boring and slow progression (character leveling and campaign progression), balanced but boring battles, uninteresting lore and poor inventory management. Played in highest difficulty with permadeath, not really difficult or risky, just need to be a bit cautious. Great idea with great potential but poor execution that doesn't give any growth feeling.
Well designed. I chose this one coz it's a lively color theme. Maybe rename dungeon to the wilderness and change the grid color lighter, not black.
I played this a year or two ago (wanted to give its due). Its .you favorite iteration of the series, it's more upbeat than the others, and I just loved it.
fun game for just zoning out.
The one thing I love about this game is it'd D&D feel. I bought it outright for the few dollars they asked. I play it only ocassionaly now, but for months I tore into it. Great game though as stated in other reviews, it is a bit of a grind. I have it on ny phone and considering it for my computer. hey developer, if I paid for t on my phone, does it count for my computer as well? Time will tell
Funny relaxed RPG - Pokemon vibe
a very positive experience so far no pay to win visible so far - at least nothing compelled by difficulty adds seem fair - although the ads themselves are a but long and somewhat cumbersome to navigate through to get back to the game there is enough depth and strategy available to be engaging while the core loop is simple enough to not demand your full attention I really like it
Inventory Management Simulator
I'm having a fun time learning about the world and the actual gameplay is pretty fun too :)
nice
This game is one of the best games I've played. I'm going to buy it as soon as I get paid! Six bucks is nothing, but I'll probably get the manifestation device, just because I love it that much!
Old school dungeon crawler. lotta fun
Fun game! Easy to pick up and fairly engaging. Grim Omens is also really cool.
I thought Grim Quest was good; Grim Tides takes things to an upgraded level.
Wonderful little adventure in my pocket.
homemade clunky menu based combat, with an extra star for competent writing. nice art, for someone who is not an artist
I've already played Grim Omens and I loved that. I'm playing this right now and I'm saving up money to permanently get rid of ads. Once I can do so, it'll be a much better game.
This is a lot of fun. Simple RPG mechanics, but a lot of them, which layer into a deeper experience with a good story. Simulates the experience of a DM'd campaign well and reminds me a lot of the Steve Jackson Sorcery! adventure books I loved as a kid.
great game but for some reason I can not access the trade option with travelling merchants or the craft with field alchemist
good fun
Sets the example for what mobile games should be. High quality storytelling, great gameplay, replayability.
A great story in a fantasy world, amazing artwork to give depth to the story, character progression to aim for, choices to control your own destiny. Absolutely absorbing game. Only issue is that ads appear randomly throughout the game. Shame as it spoils an otherwise fantastic experience.
the ads just make it not worth it
enjoy your games. But this one seems way off balanced in the beginning, started over 3 times with different strategies. just not fun to play. more frustrating. penalty tiles kinda just frustrating and not needed at all. ill mod for more gold and probably really enjoy.
Good game, but since the update, the trade events in the dungeons doesn't work anymore.
I was not expecting much, and was greatly surprised! I've tried turn based RPG games on the phone before and have always been let down. This one is great. The randomness of the encounters, loot, dungeons in general, makes it interesting and unique to play. It's challenging without being impossible, and the story is interesting.
Wow! Deeply immersive text rpg with a fleshed out world and plenty of lore. Game mechanics were easy to figure out, and store options are reasonably priced. Great work!
loving it. playing for hours on end listening to podcasts or music and leveling up!
great prequel to grim quest lots of in depth lore that keeps you playing.
peak
AAAAAAAAAAAAAAAA 💕💕💕💕 SUCH A GOOD GAME!! I'm in love, this is exactly the kind of fantasy rpg I've been looking for. THANK YOU! I've played Grim Quest too!! edit: nixed a star because I noticed the use of AI art for the backgrounds and it makes me nervous of how much other aspects use AI... Hopefully not much though, because it's a really fun bunch of games and it doesn't need AI!
fun game with simple dungeon crawls. you will need to buy the 4 dollar upgrade to remove ads if you intend to play seriously as significant rewards are for normal gameplay are locked behind ads, but that is a MORE than fair price for the game.
another winning old school RPG from this dev! good story, art, learning curve and challenge.
Seems like a fun game overall but they the amount of coins that they give you or for that matter don't is kind of annoying trying to keep enough coins to buy equipment and potions and things that you need to survive is a lot easier said than done
very low gold prizes. In the long run, you'll realize that this is just a watch-ad-to-win game.
damn so good
really enjoy this game. a unique style Dungeon crawler RPG text-based with strategy and building customization options quite a little gem of a game.
Was a great game, it's been 2-3 years since I played this game. I love the new art work.
Grim Tides is a great little rpg to take on a long trip if you've forgotten your other portable consoles or are primarily a mobile gamer in general. There is a decent amount of build crafting, between stats, items, skills/spells, and perks, too. The story is pretty good as well. The weakest part, realistically, is the actual dungeon crawling but I think more of an issue of being on mobile than it is this game. 4/5 for me, always coming back every few months.
Nice traditional rpg, interesting story. Event stories add flavor to the game. Progress pace is enough but skill variety is not so rich because some of them useless.
Compared to grim quest the game has better RPG elements, a more interesting story and dungeon events. The choice between spellcasting and using weapons is badly balanced though. Weapon type restrictions is a poor mechanic that makes You sell good weapons you find because they can't be used with the abilities you trained which is a massive feelsbad (no such issue for spells), and I'm surprised that gunslinging is an option in grim quest but not here where it would fit more setting-wise.
purchased the no ads on my older phone. ads are popping up now. it just says I already own the upgrade and errors out.
Thank you for your swift response to my Email regarding the purchase of missing coins, I have been refunded the purchase amount back into my bank account. Went from 3 stars back up to 5 stars. I admit I'm having a tough time with my mage character in game as I continue to quest in the first dungeon I find it hard to acquire enough gold to purchase my basic necessities but I'm sure as time goes on it will get better and that is why I'm glad you have the option to buy gold coins. Cheers.
Great game. I argue that it's even better than Grim Quest. The only issue I have with it, is the slight instability of the game. It crashes from time to time. The crashes are bearable but happen *consistently* every one to two in-game days. Please fix this. It pains me to only give this great game 3 stars. 🥺 They fixed it! Great game!
very well produced for a classic game style
you have set some limitations on skill and spell using if we are fighting long if we are we are fighting Boss fights we have limited skill to use we can use one skill at two or three timesit makes me sad I am hackingweapon userand I wanted to use culling but I found there is a limitation on it but I found there is a limitation on it it's makes me sad because we cannot using some patternoff myself to make the game interesting
Wish the other equipments can be upgraded and have like another map in the future either way I enjoyed the game and that's all
fun so far
I love your games but I personally do not like the art style. Grim omen's art style was personal favorite.
one of the few good rpg text based games out here, but kinda too long to finish it but I guess that's the point for some people
Very fun game at first, but it quickly became too grindy
nice
such a hard game, even on a basic level. so hard to make any real progress. should be called, "Impossible Tides".
really great game. I am not one to usually play a game till it's done but I completed the main story!!! it's been super fun to play and it is not super complicated but not overly easy as well. I am very glad. I will not be deleting it but rather play it again with a new character.
My favorite fun combat interesting combos... poison build go brrr
I've enjoyed the game so far. an old school style RPG with no hidden cost or pay to play
Amazing Dungeon Crawler!! Honestly a real fleshed out game, a fantastic experience playing the game, especially the character creation and all the many ways you can build your character. I liked it so much I even got it on STEAM, highly recommended, A+
I noticed the update you did yesterday and remembered I should probably rate the game because I've been playing it for so long. I have no complaints. 5 stars
Great game it's very fun and gives D&D vibes, it's difficulty can be chosen and it's basic hard mode already feels challenging, it also has a permanent death feature which is also cool.
game isn't bad. enjoyable. one big problem though. if you don't get rid of the ads, you can never get back to the game after you watch one to try and get your wages. I never found a way back to the game and I looked all over the screen too
I'm back again, ever since playing Grim Quests I've been hooked, Grim Tides is no exception. I'm really loving how much effort and lore you put into the plots of the games. it's not generic and boring like most games are. It's totally amazing. I'm a very happy bookworm! keep doing what you've been doing Dev. EVERYONE INSTALL THIS GAME AND THE REST OF THE GRIM SERIES!!!
Simple and engaging. Great game.
Just the type of offline game that I love, infinetly customizable and with great storyline.
Fun. Simple.
Excellent game but don't click on the wages to watch video ads you get stuck in it
Dev was very responsive to game issue. This game is quite enjoyable; give it a try.
I love this game! reminiscent of old dungeon crawlers.
fun
Ad popped up with no way to close it. I had to close the game which ruined any chance of me playing it again. Props to the dev for making what looks like an ok game. Too bad the required ads ruin it.
Simple, offline RPG game! It's relaxing as it doesn't ask for much thought. Please support the developer, you can get rid of (optional) ads (to collect very needed wages after a dungeon) for very little, and you recognise the amount of work that went into it
Fun so far
Monomyth doesn't miss. it's a really fun game and a definite improvement to Grim Quest.
You introduced a quest in which you. presented a forbidden place with a mosque like icon
Great storytelling! I played on the normal/default settings and didnt die a single time, so I may play with a more difficult balance later. Maybe im a masochist. The balance between spells used for defense and offense make each encounter a small puzzle, and the bosses something you should prepare for. Great job Dev!
Surprisingly super fun! I only deleted the app because I did everything there was to do lol
I played this game for a while, and I am just loving the brand new animations! Although, I don't know why, but I had a superstition about characters that seemed to slide into frame... it seemed they might have a higher crit chance or something... eh, but still, I love this game!
I like this and all three apps by Monomyth Game Studio for its off-grid operation, its art, its Medieval & Clean fonts, its features, its layout, its appearance, its fantasy role-playing character choices, and everything else about its system and design. The three related Monomyth Game Studio apps are Grim Quest, Grim Tides, Grim Omens. I am not sure yet if I can play it by myself while off-grid, but I am giving this review as positive because I like what I see.
Great little RPG...I have a blast playing it...very old school!
if you love D&D you'll love this!! a big SHOUT OUT to the developer and creator!! Hope you create more like these!!
A fun stand alone game to pass the time
kung fury is the best perk, period, and, use only moonstone ingot to upgrade ( or if u are a mage, use yellow ingot instead )
♥️♥️♥️🇷🇴
problem was resolved. thank you sooo Much. had soo much fun
Nice little game, well worth it
pretty fun so far
solid
absolutely the best 🤠
Fun enough
I re-downloaded this game because of the suspense and gameplay style with their text base game that improves the gamers reading comprehension that what I need...
its a really good game for someone who wants to kill time. The mechanics are simple, the arts is unique and tasteful, and the music is upbeat, fitting for an empire that is totally not gonna go into ruins. I'm really excited to finish this game and play grims quests. Also, I feel like out of all the games, this has a more concrete plot with you being a prisoner and asmodeus forcing u to kill rebelling sages for freedom. so yeah, okay this game, super fun and simple. Great for a busy person.
noice
Tidy and good.
excellent game really a good roleplay
Pretty nice game with good adds management and not difficult to get in. Would be better with some better graphics. Otherwise a good pass time.
big improvements wish the ads werent everytime though just a poor boy :(
amazing game!
great game, lots of replayability and excellent support
I gave it a decent try. I even supported them by buying a starter pack because I just like small project games. The game has a story and easy to understand mechanics. But it's just a grind. There are randomly generated dungeons you go through literally hundreds of them, fighting slight variations of the same monsters hundreds of times till your character hits a level to unlock more of the story. Lots of games have grindy parts, but this one appears to be a grind all the way through.
Tldr, it's great but the dif scaling is stupid. While the story is truly amazing along with the new mechs/systems, it loses too many points in one thing, the combat dif. It's not a "challenging hard", it's a straight up "f you hard". You are truly underpowered compared to the other two titles which could be beat in the highest dif with the right setup and srat. This one is more of a "3 year old with a stick fighting a wolf". While possible to beat, no matter your setup, you are straight up WEAK
Update - The first time I played this game, it was frustrating, likely due to misunderstandings and the fact that it was still in development. Now that it has progressed, things are clearer and understandable, and I think it's a great text-based RPG. While it still needs more work on world-building, quests, NPCs, and pictures, it's shaping up to be a solid game. Being a new, old-style text RPG, which is my favorite genre.
Grim tides is a great game. The basic loop of enter dungeon, kill monster, get gold, improve chatater, is rewarding. The main quest is interesting and made me instantly invested. You are a prisoner who is let loose on archipelago to kill rouge mages. The progress system is fun. Stats make you specialize into a build. This build helps you make your character.
I love this game and I think it is very fun! However with the arcane realms, I have all of the bosses killed except for one of them. I have been grinding the item for days to unlock the realm as it is the last thing I need to do. My only complaint is how I am stuck grinding old dungeons hoping to get the oberyths gift.
I've been playing this since it's release and now I'm playing it again. I highly suggest that you put a RESERVATION OPTION in the shop (sometimes I don't have money yet to buy that awesome weapon/item offer). It would be helpful because the shop always refresh every after dungeon run. Nonetheless, this is peak text based rpg for me(both Grim Quest and Tides). Thank you for creating this 🥰. I'll send suggestion if I can think of one later!
I loved Grim Quest (past tense because I've finished the game), so it's quite thrilling to get a ' colored grim quest'. I'm sure this game will exceed my expectations! Edit: Please put in an experience item like the one available in Grim Quest which gives exp when used. I bought the manifestation device mainly for that but I can't find it here.
Really great game, thoroughly enjoyed Grim Quest and this is more of it. More things introduced which should make character development more fun. Edit - I notice a fair amount of complaints are about ads, as the developer wrote in a reply to a review; you could always play offline and the ads won't be there. I personally paid for their removal and regret nothing from it. This game has been a great time killer for me.
I played Grim Quest over a year ago and was excited to see this new installment by the developer. Everything is balanced given your chosen difficulty; there is lore, adventure, mystery, and magic! The game mechanics are fun, there is a discord if you have questions, the miniscule ads are incredibly non-intrusive, you can permanently get rid if them with 1 small payment if you want, and this game does not incentivize P2W. There is a lot to customize about your char and fighting style. A++
Amazing. Though I think that the final Chaos and Order boss is a little unfair (I had an extremely high level), it pulls itself through. Also, anyone who reads the "unfair" part but has not played yet, ignore me. You have a long, interesting path to follow. Also, I think there could be some extra updates and more items. But altogether, a really good game! 👍
The game itself is amazing. It reminds me somewhat of a choose your own adventure book of the vein of Joe Dever's Lone Wolf series, with some of what might be considered more pen and paper gaming qualities for good measure. The reason for the 4 instead of 5 start review is that some of the ads actually caused my phone to lock up for some reason, causing me to have to restart my phone. I'm all for ads as a means for revenue for developers, but ads of that level of annoyance seem a bit absurd.
It's some fun if a bit of a rehash of the prior game and then gets repetitive. My real issue with it was the size -- the thing was clocking in at over 700MB for what's very little art or game logic. I found it kind of shocking honestly. If you have unlimited space and want to click around some cards go for it.
A superb game that is rich in strategy and lore. This is the prequel to Grim Quest and this one is even better. There are many different ways to play, it is very well-written, and the combat system is fun. Well worth paying to remove ads. The payment is well-deserved. I recommend choosing the 'permadeath' option to inject some peril into the experience.
The game is honestly pretty fun and unlike some games like this you don't have to pay a penny out of your pocket to feel like your actually getting somewhere with it!! They made the upgrade cost really fair and the loot needed to upgrade stuff fairly easy to get but not so easy that you just fly thru the game with no struggle. I would have given 5 star but just like everything there could be some improvements but nothing major and I can't really think of them off the top of my head so great job!
As far as story goes it is very well done, making a smooth transition from Grim Quest that allows new players in without any knowledge of the previous. The art style is newly decorated and compliments a brighter story than Grim quest which may be more suitable to some, as well as new abilities, weapons, armor, magic, etc. All that said the UI and many of the random encounters you have are very much the same, making for a repetitive playthrough for returning players and reducing replayability.
Ad logic ruined it, making this worse than the original. What looked like a 30s ad (I can deal with that) was often a 45+15s snore fest. Don't collect wages?Well you get an ad anyway. New music was nice. Would be great if I felt like any of my actions had an impact on the game. Played on nightmare, final boss was too easy. Could have shortened the main quest by about 30 levels, in the end I was just skipping all battles and levels.
Speaking as someone who has had bad experiences with their other game, this review will come off as critical. The game hardly registers my own taps most of the time or is extremely delayed with it. And not even being able to use my potions everywhere when I need to and have them in my bag to restore my health doesn't really seem fair.
Good game, but the music is really compressed. Some of the tracks are fine, while others are played on a busted Walkman through an Xbox Live mic. Other than that, mechanically engaging, with fleshed out combat that rewards good planning and reduces the power of stun, letting other game mechanics shine. A broad array of weapons of all kinds (in memoriam guns, you walked so that hammers could bonk), better magic, less menu clutter, more art, skills and backgrounds that matter outside combat. Solid
As former ADnD & DnD player, tis pleasant 2 EXP a campaign, e'en a quality simple one, much like an excellent choose your adventure book. Now L7 in first campaign so cannot say on replayability factor yet. Ads not intrusive, aside occasional highly noisy 1, thus disrupting immersion, but that's the fault of ad maker, NOT app dev. The only optional ad for getting the occasional pay from th'guv is ok, but soon enuff no need cuz eventually dungeon pays more. Pard'n bad ENG, 500 chr limit. 😉😁👍
The story is very interesting, though not quite as compelling as Grim Quest. The enemies are versatile, powerful, and numerous. The grind is a bit annoying, but that comes with the territory as a roguelike. The HD update, well, it's cool as hell. I highly recommend this. I genuinely think if this was adapted to a console/PC game and a Ghost of Tsushima-like combat system, it would be a bestseller. There is only one problem; not enough save files (I'd like to create more characters).
Story's got better polish than the original, got tons of replayability, mechanics are better designed. This game's awesome, and the more I play the more I think that it shouldn't even be compared to the original game, it's a whole other game that's good in its own way, excluding the story, of course. Looking forward to the new game! (I rewrote this review cause I said I'd do so when I tried out a melee build, and I did, good stuff :>)
Fun. I played it about an hour and bought a donor pack for support seeing as by then I had shop items of relative to the IA purchase, so it wasn't game breaking. It has a lot of lore and they even made a non interactive map for landscaping. I enjoy this one far more than the previous title, a lot more world building is present. I do wish a donor pack would remove ads though, felt kinda bogus on that one. $13.99 and I still had to pay $7 more to remove ads? Thaaaat was a little whatever lol
So far, no problems or bugs and it's very enjoyable if you like an enhanced text based old school RPG with simple play mechanics. I especially appreciate the quality writing (as in no typos or poor grammar), creative story and world building, and easy play style. I do wish more equipment dropped though. Still, kudos to the developers!
I removed my previous review because I thought the update had fixed it, but nevermind. Banner ad still sits exactly behind the "continue" button after combat, right below the shortcuts bar. It sucks. Banner ads close to where you tap are bad practice, unless you're purposefully fishing for misclick redirects... It's still bad UX, but regardless, I'd rather think it wasn't malicious. The game is fun (if a bit repetitive if you're not into the lore) otherwise.
10 out of ten games the ads aren't that bad cause you can skip it or let it watch fully for the devs to get some of that advertisement money it isn't pay to win and there's a shiton of lore about this game and if you don't like that and skip everything you can still in joy it tru combat the game is pretty hard though but that's what makes it fun basically there's 4 modes easy, normal, hard, and insane Been playing this for a 4 weeks still can't beat the hardest difficulty
It's a pretty cool minimalistic rpg that's more in depth than it's predecessor. It can feel repetitive but it has more to do than the previous game. It scratches the old school rpg itch but it's really easy and I can get through both games while barely awake and with little focus. Still its the best mobile game out there.
*BATTERY ALERT* This game is extremely poorly optimized. No real animations to speak of and it drains my battery faster than just about every other game/app I play/use. That said, the game is a good game overall. The beginning of the game is painfully annoying though. It takes far too long to feel like you can actually play the game normally without feeling like you're going to die in every single run, and that's on the base settings.
Awesome little game. I'm not usually one for mobile games, being a PC gamer at heart anything on a phone always seems to lack depth. This is a really nicely storied mini RPG, and I'm enjoying the tabletop chess-like aspect of the dungeon crawling. You don't need to pay to upgrade but they can be useful to kit yourself out as you get started. Really really impressed with the work that's put into this. I'd enjoy a bit more sprite driven character exploration then this game would be perfect!
Absolutely love it ! Kinda grindy but the story makes up to that fairly. It gets me curious to know what can happen next so I keep playing and exploring. I think I won't feel overpowered anytime soon which is awesome because I get to feel my character build. I'm from the Explorers Guild as of now. This will become my favorite game and the ads aren't annoying at all. Going to the governor's mansion made me chuckle a lot. Thank you for a promising and an already great game.
Great, immersive little RPG that covers all the basics of roleplaying well. The storyline is great, the combat is interesting and the entire experience is simply fun and addictive. My only complaint is a bug: after reinstalling the game I loaded my save from backup, and after turning the game off and later on again, the save file I had loaded from backup wasn't there anymore. 8/10 in my book, recommend.
A simple and fun games. You could also edit your own difficulties of dungeon and how big the dungeon will be. You dont need to be worried about money since you can watch ads. Tho, it's a bit ashamed with the weapons selection and why cant we get double gem enhancement in order for plus buff. Wish we could add stats. Tips: I would prefer difficult one even though you'll die now and then rather than leveling up the dungeon just to suddenly increasing the difficulties which you cannot comprehend.
I'm an OG gamer. I still play console and some PC, and played Atari 2600, NES, Sega Genesis and the list goes on, as well as many types of games including numerous RPGs. I played original, Advanced, and 2nd edition p&p Dungeons & Dragons. I don't play much mobile, but when I do this is one of the two games I enjoy. I beat all content on the first game. This one improved on it in every way. Thanks so much to Grim Quest creator/creators and to all reading you can hardly find a better choice.
It's a good, mellow dungeon crawler game. I think it's an improvement over Grim Quest in minor ways (such as being able to collect bounties while I'm the dungeon, so you don't forget later). I also like the new battle academy & crafting options (creating items to add magic effects to weapons & armor).
Definitely worth the time to play and enjoy for a a quick handheld version of a bygone era. The lore and enjoyment with the versatility of being a mobile game makes this a game that you can spend hours of enjoyment with the added bonus of still continuing to move through your day to day burdens in between dungeon diving
Probably the best little android, turn based RPG game here. Played for more than 50 hours. Ads are optional if you want an extra 85 gold after doing a level, so you could avoid them or grab the gold to buy more stuff. Variety of different monsters to kill with melee or spells. Not rushed with 4 save slots to pause after each level. Create a character, choose attributes to enhance your play style. Explore an island(grid) and kill 3 monsters per battle.
More nuanced and challenging than its sister game, Grim Quest. I love a good dungeon crawl, the banner ads are unobtrusive (or I'm just used to them), and the video ad can be skipped as long as you are willing to figure the gold in game. The backstory in this game is amazingly detailed, and I look forward to the story unfolding.
Loved the original, but, as others have said, early game in this is practically unplayable with a melee build. There's a difference between "difficult genre" and "stuck grinding ads to scrape by". (Oh look, here's the developer getting all defensive again. Maybe if all the negative reviews are saying the same thing, it's a genuine problem?)
I'm unsure why both titles of the company we would be maintained as there is considerable overlap in content. I think it would be better to discontinue the other one, giving equivalent credit to those who have paid money, as well as a character transfer option. This is the better, more polished title.
I love it! It's a good, old-school traditional text based RPG with decent musical background and great story telling through texts and art. The base mechanism are good and intuitive. The story telling is amazingly great. It's what made the huge difference for me. The stories and descriptions behind not only the main quests and places but also for various events, items, skills and character traits are immensely well written and create immersion. I'm happy with it. :)
A surprisingly fun, minimalistic RPG. Grim Tides offers an extensive choice of spells and skills to learn, areas to explore, and quests to complete - all packed in to a "pint-sized," turn-based fantasy game. I highly recommend it for anyone who doesn't have a lot of free space, but wants a deep RPG they can dive into.
Not for me. I'm a big player of tabletop, rpgs, and old school adventures, but I've struggled to get going in this one. The game itself is great in look and story, but as someone who prefers melee classes, there doesn't seem much support for them in the early game. I was stuck in a loop of being almost dead by the first one or two encounters, limping back, spending all my gold on a potion and supplies, then repeating the process without being able to obtain extra for upgrades.
I love this game! I started on Grim Quest, and delving into this prequel is both exciting and also fills me with trepidation as I am delving into the fall of the Empire in GQ (oops, spoiler?) The lore is fascinating, the interface is easy to use and I'm often doing a quick dungeon crawl during my lunch break at work or down the pub with a pint. If you do nothing else with this game, at least pay to remove ads for a truly offline experience and to pay the artist their due, it's worth the price!
Been playing for 60 minutes straight and I gotta say its easy to keep up and there are so many new features compared to the first game. Though 1 thing that concerns me is if the stash is intended to have separate space despite being the same item. Are you working to make like a "stacking items" (e.g 10 potions only take 1 space in stash)
Just like Grim Quest, the game is rich with amazing lore and build variety, and improves on the original in plenty of aspects. However, unlike the first, the game is painfully unbalanced- as a melee player it feels almost impossible to beat certain enemies at times. Due to the 4 different melee weapon classes, you're left praying that you'll find a decent weapon for your build. Stat upgrades feel like they should be a regular occurrence, so only showing up after a boss is a bit of an odd choice.
This game is great to kill time at work or during a power outage. Permadeath, nightmare is really the only way to play the game. Without permadeath, the penalties for death are nearly nonexistent and sometimes even a positive. (Escape the map without wasting healing items or food.) So give perma-night a go if you think the game is too easy. Just be prepared to lose hours or days of work with a character. Oh and I really, REALLY enjoy the dev's clapbacks in the reviews btw.
I wasn't sure what to expect when I first started playing but I have to admit that I am pleased that I have given it a chance. The developers put a lot of thought into this game and there is a storyline, plenty of weapons, armor, accessories and even a crafting option for potions and enchantments. More potion recipes and a new gem that increases ARM by +1 & +2 would be great, also the option to rename your weapon and/or armor after it is enchanted would add a sense of accomplishment.
A fun little rogue-like in an original fantasy world. Collect gear and treasures and level up with no need for social contacts. Light on graphics, but the pictures are nice. Quite extensive, with much to uncover. The cost to remove ads is reasonable. Minor annoyance in that you can't access your stash from the brew shop, and it's not always clear if potions are forever or limited time or what.
Its very fun, a bit more challenging than the sequel but im fine with it, the thing is, enemies just spam skills, like they dont have cd? one time i got into a fight with 3 clerics and it took 10 minutes to just kill them all just because they just spammed heals to each other, maybe try balancing things out? Thanks.
It's good, but I'm having a few issues which I have to bring up in this review because for some reason the dev email under the extras screen on the main menu does nothing. I found this out because I tried to use it after experiencing a problem. I have just beaten level 15 of Mystic Grove, and was on the menu to allocate another point to one of my stats. I had to switch to another app, (I did not close the game, just switched) and when I went back it was gone, without increasing a stat.
This game is great, I love it! Feels sorta like D&D and Elder Scrolls combined. And I appreciate the fact that it's such a good timekiller while maintaining not only a great challenge, but also the attention to detail, and the LORE. All while being completely offline so I don't have to spend a fortune on extra cell data. It's by no means pay to win, and the in app purchases it does have are quite reasonable! Kinda the manafestation device could be a few bucks cheaper. Just a thought 😅
I liked Grim Quest, and I'm enjoying the prequel! It's a similar type of game to Gloomhaven, and a nice self-paced environment. I only wish we could have pets like the first game (since the rat was so OP for early game), but there are a lot of new traits to replace them, so I guess it keeps it balanced. Love that it needs no data/wifi to play. Overall a great, chill, pathfinder game!
I like this game. It has more features than the original, and generally is more well thought out. A few events should be more well thought out: When you find an item in an event, perhaps only certain items should come out. One example is when I found a suit of armor in the dead Knight's hand, and other examples have happened regularly. Also: I once boarded a ship that was apparently fully manned by a crew of raptors. I imagined them singing sea shanties, etc. It was funny. I liked it.
Excellent gameplay, love the lore and world building, especially how it connects to Grim Quest. Combat is a tad bit harder than Grim Quest ,and it's a bit harder to earn money but I guess that's hardly a problem. Although, at least to me, the story kinda makes a replay feel repetitive, whereas Grim Quest's Storyline and completion of the main quest makes every new play feel sort of new. But an excellent game nonetheless. 11/10. still playing.
It's very fun and worth buying gold to get the equipment and the head start it offers, the combat is fluid and you have to pay to remove ads but it's well worth the 6 dollars to do so. Very satisfied with the mechanics and turn based combat. Unlearning spells you buy on accident is also cheap so that helps if you play fast and skip text. 5 out of 5 better than fortnite anyday.
The best dungeon crawler on the play store on my opinion. Love that they added stats, the ship battles are a great change of pace, still no forced ads. Overall, amazong developers making another great game. Only one bug i found, your icon for dungeons can disappear if you use a custom one, which doesnt hinder your game at all.
For anyone who's played grim quest, this is a big step up. Same simple game style, which is a big reason I play this - it takes almost no memory or power so you can play it at work without having to wait for it to load or save. Graphics are much better and bring the story to life well. It's not an action game, more of a board game in style of play. Decent depth of items and ways to build your char. Interesting enough to keep me playing while I'm at work 🤣
Perfect story, nicely shows the start of grim quest, and the epic quests and side quests all had story text at the end, so I was in bliss... up until the the last one, mind and magic. Those were by far the hardest fights I've ever done, and yet when it was over and I expected my reward of a screen full of text, nothing. If more is coming out, then I'm more than happy to wait. But until then, it's a 4 star for me.
This game is well worth $5.50 to play without ads, but if you don't want to spend money the ads aren't too bad. (30 seconds for the governor's mansion gold.) The only problem I've run across so far is that the "Mua-Ta Hermit" (who you can fight randomly after the main quest) keeps using "vanish". He keeps vanishing without cooldown, so it took 67 rounds to kill him on my first attempt. I just run away now when I see him, he's not worth the effort. He is in the Sunken Ruins.
Art aside it is a great successor to og. To write a through review feels like a far larger game boast a chunk of equipment and skills to dial in the rpg elements.the only refinement the series could use is maybe irregular shaped maps. Problems encounter are ad pay system only work 2/3 of the time and groups of healers because they can spam while one atks making it impossible to beat.
I wanted to rate this higher cause I love the story but it's amazingly unbalanced. In the previous game you could run melee focused with minimal issue. In this one I find it difficult to make it through the first couple fights without dying. I recently beat this with magic only and it wasn't too hard (easiest difficulty). I think that (on the easiest difficulty) I shouldn't be dying or almost dying after 1 or 2 fights. Just a little frustrating. I don't want to have to use magic.
Another amazing game. Only problem was the success chance being posted on the dialouge "choices". It makes the dialogue trivial because the choice is already made. A huge diservice to the dark writing style that sets the atmosphere of the origional game. Besides for that small oversight i loved all the stuff you added. The rpg style stat distribution was pretty cool to see and the colored enemy portraits are really cool! I could tell alot of thought went into these games, good job.
Hi creator. I really love your game, really simple, easy to understand and lots of game mechanics that we need to understand and adapt. For new players, i suggest you to play the original Grim Quest first, because trust me. This game is harder than that. The main problem i get so far, are enemies are too strong i cant even defeat 3 rounds of them even i wear full armour and equipped weapon. The starting money isnt relevant. I suggest that the enemies's health and damage nerfed. Keep it up❤️👍
Just as amazing as the first game :) Many things have been added and expanded, which is a great change - mainly the skill trees, weapon types and character origin bonuses. The game features colourful maps and environments now, which is a fresh addition to the Grim Quest family. The only thing I liked more about the previous title were the simple enemy concept art/avatars, in this one it's colourful enemy portraits - just personally think it looked better before. Great job Devs!
Amazing! Another work of art from Monomyth. The only problem is enemies like order elemental spamming their healing abilities, making them hard to kill. Another mild anoyance is not being able to enchant or upgrade weapons/armor until a high level. If the level needed could be lowered, I will take this up to five stars.
It was possible one of the best dungeon crawling games I've played but I wish they had a consistent level up mechanism with the stats like you get 1or2 stat points per level. P.s dev your games are epic you have a talent for this type of thing but you could make a killer dungeon crawler with a chose your own adventure aspect to it when you get a bigger team.
Like the first one, it's a really great and enjoyable game. You can play for hours and still continue enjoy it. If this is still not implemented, I believe it will be greater if it can save players' progress in a cloud storage and play it across diff.devices. Still, kudos to the devs for maintaining the same classic rpg feels. 👍👍
It's completely free with minimal ads so we can't really complain. That being said, if I had to review it like I paid for it, here's what I would say: The background images during dungeon exploration and the battles could really use an upgrade. I've noticed a few typos throughout the game as well. Other than that, it's a great game to pass the time and the lore is surprisingly deep! Hats off to the developer for taking the time to write so much flavor text! Each event is like a short story!
The game, like the first one, is just as interesting to play despite the simplicity. The lore is still interesting to read, and making the connection it has with the first game is quite the enjoyable thing to do in my spare time. As for questions, I'm wondering (and honestly hoping) if you would add some skillsets for hand-to-hand combat, or just put it under the Crushing weapon type entirely. Mostly just out of personal interests.
I played the first one and enjoyed it but the additional color is what brought me here. I love the new design. It's still challenging, but I feel it's an obstacle I can over come. Makes it satisfying when the dungeon is finished, only a little health and food left. If you love text based DnD style games, you'll love this.
Grim quest is a great game. This, however is more shaky. It's to be expected of such and early release but I'm pretty sure I literally can't fight in the arenas because I can't scroll down and the fight button is blocked by an ad. The abilities and spells seem less effective when compared to original grim quest's but I think it has potential
As a fan of the first game this game has reignited my enjoyment with its refreshed mechanics and riveting premise. The naval combat feels a lot more rewarding and logical than the siege defense in the old version and the new ways to customize and improve my character are greatly welcomed! Going to be a staple of my mobile game time for a while.
As an avid fan of the original Grim Quest game, this one brings me so much joy. It is essentially the first game, set 1000 years before, but much higher quality in both art style and gameplay. For example, in dungeon events, your options have a percentage that determine the chance of that option succeeding; the original didn't. And don't forget the art style... the shift from monochrome images to fully-coloured, detailed enemy portraits is amazing, and this new art style applies to all items!
I like the edition of color and they have balanced the random encounters that your talisman attracts, verses the overwhelming influences of the tear and the dark. The enemy characters graphics have also improved. The only reason I'm giving it a four is the items look like minecraft items. Very blocky and pixelated compared to the character models. If they can bring that up to the quality of the enemy graphics I'll give it a 5 star rating! 👍
Love this game ,i already finish the Grim Quest and i was sad when i found out the early access for this game was already full but now the game release beta version so here is my thought : its overall a good game ,have a lot of interesting item depend on your build. I found out enemy have short(or no at all) skill cooldown which is annoying if you find enemies with all of them have healing abilities so please make them have longer cooldown! Its really a good game with interesting story too!
This just like the same game but more complex but easy to keep up! Finally the game has color (black white and red still the best) you can enchant armor, have custom stats, get debuffs on your character, custom armor sets, new Arena mode, different skills (i wish for more), more enemy creatures+elementals, and of course more LORE (My fave) I love the game so far and expecting to recieve more (no pressure)but I have one question. Where are the guns? Probably not invented yet since its a prequel.
Played the first game and enjoyed it. This is that game but improved. A brief overlook of the abilities/skills/spells feels more balanced and has more depth. The lore ties in well and shows a world prior to the Tear from the previous game. I really enjoy exploring the world and events due to the change of scenery and seeing the overall same world prior to the apocalypse you know is coming. If the dev(s) are reading this, ya'll did a solid job and I look forward to fully exploring this sequel
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